Cutting Hand
Cutting Hand is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Sorcerer (Level 1), Wizard (Level 1), Spellthief (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level (D)
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
Your hand tingles as a smooth, metallic edge extrudes from the outside of your palm and curls up along your fingertips, forming a flexible, razor-sharp blade.
You alter the structure of your hand so that it becomes as hard and sharp as a blade. Your hand deals 1d6 points of damage (1d4 if you are small, and 1d8 if you are large) and gains a +2 enhancement bonus on attack rolls and damage. You are considered armed with this hand. Your hand’s enhancement bonus does not apply to melee touch attacks.