Conjure Midnight Construct
Conjure Midnight Construct is a D&D 3.5 spell (Conjuration (Creation)) from MoI. On class lists for Sorcerer (Level 6), Wizard (Level 6), Abjurer Variant (Level 6), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level (D); Casting time: 1 full round.
- School
- Conjuration (Creation)
- Casting Time
- 1 full round
- Components
- V, S, M, F
- Range
- Close (25 ft. + 5 ft./2 levels)
- Effect
- One conjured midnight construct
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
As conjure lesser midnight construct, except as noted above and as follows.
You conjure a midnight construct instead of a lesser midnight construct.
Essentia: In addition to the options listed for conjure lesser midnight construct, you gain two new options for modifying your midnight construct by investing essentia:
- Fly Speed: Bestow a fly speed of 20 feet per point of essentia invested (40 feet for 2 points of essentia, 60 feet for 3 points, and so on).
- Deadly Aura: Bestow a damaging aura.
The aura deals 1d6 points of damage per point of essentia invested (Fort half, DC 10 + 1/2 construct’s HD + essentia invested) to all creatures adjacent to the construct at the end of the construct’s turn.