Conjure Midnight Construct

Magic of Incarnum (MoI)Updated Supplementals (3.5)

Conjure Midnight Construct is a D&D 3.5 spell (Conjuration (Creation)) from MoI. On class lists for Sorcerer (Level 6), Wizard (Level 6), Abjurer Variant (Level 6), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level (D); Casting time: 1 full round.

School
Conjuration (Creation)
Casting Time
1 full round
Components
V, S, M, F
Range
Close (25 ft. + 5 ft./2 levels)
Effect
One conjured midnight construct
Duration
1 round/level (D)
Saving Throw
None
Spell Resistance
No

As conjure lesser midnight construct, except as noted above and as follows.
You conjure a midnight construct instead of a lesser midnight construct.
Essentia: In addition to the options listed for conjure lesser midnight construct, you gain two new options for modifying your midnight construct by investing essentia:

  • Fly Speed: Bestow a fly speed of 20 feet per point of essentia invested (40 feet for 2 points of essentia, 60 feet for 3 points, and so on).
  • Deadly Aura: Bestow a damaging aura.

The aura deals 1d6 points of damage per point of essentia invested (Fort half, DC 10 + 1/2 construct’s HD + essentia invested) to all creatures adjacent to the construct at the end of the construct’s turn.