Cold Orb
Cold Orb is a D&D 3.5 spell (Evocation) from TB. On class lists for Sorcerer (Level 4), Wizard (Level 4), Abjurer Variant (Level 4), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude half (see text); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One or more creatures or objects within 30 ft. of each other
- Effect
- One orb of cold
- Duration
- Instantaneous
- Saving Throw
- Fortitude half (see text)
- Spell Resistance
- Yes
As acid orb, except cold orb deals cold damage.
A creature struck directly takes the orb’s damage and is blinded by a shower of ice crystals for 1 round.
A successful Fortitude save reduces damage by half and negates the blindness.