Celerity, Greater

Player's Handbook II (PH2)Updated Supplementals (3.5)

Celerity, Greater is a D&D 3.5 spell (Transmutation) from PH2. On class lists for Sorcerer (Level 8), Wizard (Level 8), Abjurer Variant (Level 8), and others. Range or area: Personal; Saving throw: None (harmless); Duration: Instantaneous; Casting time: 1 immediate action.

School
Transmutation
Casting Time
1 immediate action
Components
V
Range
Personal
Target
The caster
Duration
Instantaneous
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

This spell works like celerity, except upon casting this spell you can immediately take a full-round action (or a standard action plus a move action, or two move actions).
After performing this action, you are dazed until the end of your next turn.