Blur
Blur is a D&D 3.5 spell (Illusion (Glamer)) from PH. On class lists for Bard (Level 2), Spellthief (Level 2), Bladesinger (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.
- School
- Illusion (Glamer)
- Casting Time
- 1 standard action
- Components
- V
- Range
- Touch
- Target
- One creature
- Duration
- 1 minute/level (D)
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
The subject’s outline appears blurred, shifting and wavering. This distortion grants the subject concealment (20% miss chance).
A see invisibility spell does not counteract the blur effect, but a true seeing spell does.
Opponents that cannot see the subject ignore the spell’s effect (though fighting an unseen opponent carries penalties of its own; see page 151).