Blunt Natural Weapons
Blunt Natural Weapons is a D&D 3.5 spell (Transmutation) from DrF. On class lists for Assassin (Level 3), Bard (Level 3), Sorcerer (Level 3), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates; Duration: 1 round/level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature
- Duration
- 1 round/level (D)
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
The target’s bite, claws, and other natural weapons appear to grow smaller and weaker.
This spell weakens the natural weapons of the target creature. All the damage dice of the target’s natural weapons are decreased by 1 step for every five levels of the caster. You cannot reduce the target’s natural weapon damage to less than 1d2 points of damage.
Special: Dragonblood creatures cast this spell at +1 caster level.