Beltyn's Burning Blood

Unapproachable East (Una)Updated Forgotten Realms (3.5)

Beltyn's Burning Blood is a D&D 3.5 spell (Necromancy) from Una. On class lists for Nar Demonbinder (Level 4), Sorcerer (Level 5), Wizard (Level 5), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Fortitude partial (see text); Duration: 1 round/level (D); Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, M
Range
Medium (100 ft. + 10 ft./level)
Target
One living creature
Duration
1 round/level (D)
Saving Throw
Fortitude partial (see text)
Spell Resistance
Yes

You infuse a living creature’s blood with a hot, corrosive mixture, dealing 1d8 points of acid damage and 1d8 points of fire damage per round. Each round, on its action, the subject may attempt a Fortitude save to negate that round’s damage, but a successful save in one round does not necessarily prevent damage in future rounds. On any round in which the subject fails its Fortitude save, the pain limits it to a single move-equivalent action in that round.

Beltyn’s burning blood does not affect creatures of the construct, elemental, ooze, plant, or undead types.

Material Component: A drop of blood and a pinch of saltpeter.