Belker Claws

Spell Compendium (Sc)Updated Supplementals (3.5)

Belker Claws is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Wizard (Level 2), Sorcerer (Level 2), Spellthief (Level 2), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One living creature
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes

You uncork the vial and speak the old words. The smoke issues from the bottle and wraps itself around your hand, turning it into smoke as well.

With a successful touch attack, you deal 2d12 points of damage. For every three caster levels, the smoke lasts for another round (to a maximum of 4 additional rounds at 12th level), dealing another 2d12 points of damage per round.

Material Component: A small vial of smoke.