Belker Claws
Belker Claws is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Wizard (Level 2), Sorcerer (Level 2), Spellthief (Level 2), and others. Range or area: Touch; Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Touch
- Target
- One living creature
- Duration
- Instantaneous
- Saving Throw
- None
- Spell Resistance
- Yes
You uncork the vial and speak the old words. The smoke issues from the bottle and wraps itself around your hand, turning it into smoke as well.
With a successful touch attack, you deal 2d12 points of damage. For every three caster levels, the smoke lasts for another round (to a maximum of 4 additional rounds at 12th level), dealing another 2d12 points of damage per round.
Material Component: A small vial of smoke.