Bands of Steel

Spell Compendium (Sc)Updated Supplementals (3.5)

Bands of Steel is a D&D 3.5 spell (Conjuration (Creation)) from Sc. On class lists for Sorcerer (Level 3), Wizard (Level 3), Abjurer Variant (Level 3), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Reflex partial; Duration: 1 round/level; Casting time: 1 standard action.

School
Conjuration (Creation)
Casting Time
1 standard action
Components
V, S, M
Range
Medium (100 ft. + 10 ft./level)
Target
One medium-size or smaller creature
Duration
1 round/level
Saving Throw
Reflex partial
Spell Resistance
No

The interlocking hoops become briefly hot then disappear even as similar, larger bands streak from your outstretched hand toward the creature you indicate. With a satisfying metallic clank, the bands wrap around the indicated creature.

The victim must succeed on a Reflex save or be immobilized and thus unable to move. If the saving throw succeeds, the victim is only partially trapped by the bands, and is entangled.

A creature immobilized by the bands can attempt to escape as a full- round action, either by bursting free
(Strength DC 18) or wriggling out (Escape Artist DC 18).

An entangled creature can use a full- round action to break free (Strength DC 13) or disentangle itself (Escape Artist DC 13).

Material Component: Three small silver hoops, interlocked.