Aerial Alarm
Aerial Alarm is a D&D 3.5 spell (Abjuration) from HB. On class lists for Ranger (Level 2), Sorcerer (Level 2), Wizard (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: 2 hours/level (D); Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S, DF, F
- Range
- Medium (100 ft. + 10 ft./level)
- Area
- Cylinder (100 ft. radius, 500 ft. high)
- Duration
- 2 hours/level (D)
- Saving Throw
- None
- Spell Resistance
- No
As alarm (see Player’s Handbook page 197), except the area is a cylinder that extends 500 feet into the air and the alarm only sounds when a flying creature of Medium or larger size enters or touches the warded area.
Arcane Focus: A silver bell and an eagle’s feather.