Aerial Alacrity
Aerial Alacrity is a D&D 3.5 spell (Transmutation) from RW. On class lists for Sorcerer (Level 4), Wizard (Level 4), Spellthief (Level 4), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 minute/level (D); Casting time: 1 swift action.
- School
- Transmutation
- Casting Time
- 1 swift action
- Components
- V
- Range
- Personal
- Target
- The caster
- Duration
- 1 minute/level (D)
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You become quicker and more maneuverable while airborne.
Your fly speed increases by 30 feet, and your maneuverability when flying improves by one category, to a maximum of perfect (see page 20 of the Dungeon Master’s Guide).
While airborne, you gain a +1 dodge bonus to Armor Class and on Reflex saves.