Yuan-ti, Pureblood
Medium Monstrous Humanoid — CR 3
- Hit Dice
- 4d8 (18 hp)
- Initiative
- +5
- Speed
- Land 30 ft
- Armor Class
- 17, touch 11, flat-footed 16
- Base Attack / Grapple
- +4/+4
- Attack
- Masterwork scimitar +5 melee (1d6/18-20) or masterwork longbow +6 ranged (1d8/x3)
- Full Attack
- Masterwork scimitar +5 melee (1d6/18-20) or masterwork longbow +6 ranged (1d8/x3)
- STR
- 11
- DEX
- 13
- CON
- 11
- INT
- 12
- WIS
- 10
- CHA
- 12
- Fort / Ref / Will
- +1 / +5 / +4
- Challenge Rating
- 3
- Alignment
- Usually Chaotic-Evil
- Organization
- Solitary, pair, gang (3–4), troupe (2–13 purebloods, 2–5 halfbloods, and 2–4 abominations), or tribe (20–160 purebloods, 10–80 halfbloods, and 10–40 abominations)
- Treasure
- Double standard
- Environment
- Forests
- Level Adjustment
- +2
- Spell Resistance
- 14
- Caster Level
- 4
Special Abilities
Feats
This being looks much like a slim-hipped, lithe human with sharp features and unblinking eyes. A closer look, however, reveals a forked tongue, pointed teeth, and scaly patches on the neck and limbs.
Description
The yuan-ti are descended from humans whose bloodlines have been mingled with those of snakes. Their evilness, cunning, and ruthlessness are legendary.
Yuan-ti constantly scheme to advance their own dark agendas. They are calculating and suave enough to form alliances with other evil creatures when necessary, but they always put their own interests first.
All yuan-ti possess some snakelike features, and many have snake body parts.
Yuan-ti purebloods appear human at first glance, with only very subtle snakelike features.
A pureblood is about the same height and weight as a human.
Yuan-ti speak their own language, plus Common, Draconic, and Abyssal.
Combat
Yuan-ti are geniuses and fight as such. They plan elaborate traps and utilize their surroundings superbly in combat, preferring ambushes to direct confrontation. They also prefer ranged attacks and spells to melee.
In a mixed group, the least valuable and powerful attack first. This means that the purebloods go before the halfbloods, which go before the abominations. The group leader may order particular members forward before others if that makes for better strategy.
Purebloods are the least intelligent of the yuan-ti, though they still pride themselves on being more intelligent than humans. Purebloods often disguise themselves as humans and work among them as spies for their abomination masters.
Alternate Form (Sp): All yuan-ti can assume the form of a Tiny to Large viper (see the Snake entry, page 280) as a psionic ability. The yuan-ti loses its natural weapons (if any) and gains the natural weapon of the viper form it assumes. If the yuan-ti has a poisonous bite of its own, it uses its own or the viper’s poison, whichever is more potent.
Detect Poison (Sp): All yuan-ti have the psionic ability to detect poison as the spell (caster level 6th).
Spell-Like Abilities: 1/day—animal trance (DC 13), cause fear (DC 12), charm person (DC 12), darkness, entangle (DC 12). Caster level 4th. The save DCs are Charisma-based.
Skills: *A pureblood gains a Disguise checks when impersonating a human.