Radiant Fire

Initiate feat

Races of Destiny (RD), p. 155Updated Supplementals (3.5)

Radiant Fire is a D&D 3.5 feat (Initiate) from RD, p. 155. Pelor has ignited your faith and conviction, making you better able to fight the creatures of darkness.

Prerequisite

Cleric level 3rd, deity Pelor,

You gain a +2 insight bonus on damage rolls against creatures with the evil subtype. In addition, you may add the following spells to your cleric spell list: Level Spell 2nd Scorching Ray: Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (maximum 3). 3rd Summon Monster III*: Calls extraplanar creature to fight for you. 5th Summon Monster V*: Calls extraplanar creature to fight for you. 6th Summon Monster VI*: Calls extraplanar creature to fight for you. 8th Summon Monster VIII*: Calls extraplanar creature to fight for you. *Fire elementals only.

Benefit

You gain a +2 insight bonus on damage rolls against creatures with the evil subtype.

In addition, you may add the following spells to your cleric spell list:

Level Spell Description
2nd Scorching Ray Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (maximum 3).
3rd Summon Monster III* Calls extraplanar creature to fight for you.
5th Summon Monster V* Calls extraplanar creature to fight for you.
6th Summon Monster VI* Calls extraplanar creature to fight for you.
8th Summon Monster VIII* Calls extraplanar creature to fight for you.

*Fire elementals only.

Description

Pelor has ignited your faith and conviction, making you better able to fight the creatures of darkness.