Zone of Silence

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Zone of Silence is a D&D 3.5 spell (Illusion (Glamer)) from PH. On class lists for Beguiler (Level 3), Bard (Level 4), Vigilante (Level 4), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 hour/level (D); Casting time: 1 full round.

School
Illusion (Glamer)
Casting Time
1 full round
Components
V, S
Range
Personal
Target
The caster
Area
5 ft. radius emanation centered on the caster
Duration
1 hour/level (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

By casting zone of silence, you manipulate sound waves in your immediate vicinity so that you and those within the spell’s area can converse normally, yet no one outside can hear your voices or any other noises from within, including language-dependent or sonic spell effects (such as command or shout). This effect is centered on you and moves with you. Anyone who enters the zone immediately becomes subject to its effects, but those who leave are no longer affected. Note, however, that a successful Spot check to read lips can still reveal what’s said inside a zone of silence.