Withering Palm
Withering Palm is a D&D 3.5 spell (Necromancy) from Sc. On class lists for Cleric (Level 7), Cleric Variant (Level 7), Cloistered Cleric (Level 7). Range or area: Touch; Saving throw: Fortitude negates; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One living creature
- Effect
- 1 Str-Con/2CL max 10, if critical ability drain.
- Duration
- Instantaneous
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
A black shroud of magical energy surrounds your hands. Beneath the shroud your hands look withered and aged, like uncared-for ancient leather on the verge of crumbling to dust.
Your successful melee touch attack deals 1 point of Strength damage and 1 point of Constitution damage per two caster levels to the target (maximum of 10 points each). If you score a critical hit, the subject takes ability drain instead, but the effect is not doubled.