Visage of the Deity

Complete Divine (CD)Updated Supplementals (3.5)

Visage of the Deity is a D&D 3.5 spell (Transmutation) from CD. On class lists for Cleric (Level 6), Cleric Variant (Level 6), Cloistered Cleric (Level 6). Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, DF
Range
Personal
Target
The caster
Effect
Smite 1/day, darkvision 60ft, 20/acid-cold-elec (good) or cold-fire (evil), 10/magic, SR 20.
Duration
1 round/level
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

As lesser visage of the deity, but you take on all the qualities of a celestial or fiendish creature (see the Monster Manual for complete details):

  • You take on a shining, metallic appearance (for good clerics) or a more fearsome appearance (for evil clerics).
  • You gain the ability to smite evil (for good clerics) or good (for evil clerics) once a day. Add your Charisma modifier to your attack roll and your character level to your damage roll against a foe of that alignment.
  • You gain darkvision to a range of 60 ft.
  • You gain acid, cold, and electricity resistance 20 (for good clerics) or cold and fire resistance 20 (for evil clerics).
  • You gain damage reduction 10/magic.
  • You gain spell resistance 20.

Your creature type does not change (you do not become an outsider).