Swamp Lung

Spell Compendium (Sc)Updated Supplementals (3.5)

Swamp Lung is a D&D 3.5 spell (Conjuration (Creation)) from Sc. On class lists for Druid (Level 7), Druid Variant (Level 7), Druidic Avenger (Level 7). Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Fortitude negates; Duration: Instantaneous; Casting time: 1 standard action.

School
Conjuration (Creation)
Casting Time
1 standard action
Components
V, S, DF
Range
Medium (100 ft. + 10 ft./level)
Target
One living creature with a respiratory system
Duration
Instantaneous
Saving Throw
Fortitude negates
Spell Resistance
No

You take a deep breath and feel the power of the spell surround you. Choosing your target, you unleash the spell’s energy. A sea-green halo forms around your target’s head. Moments later, the targeted creature begins coughing up water.

This spell causes stagnant swamp water to flood the target’s lungs. If the target is unable to breathe water, it must cough it out. If it makes the save, then this expulsion is done with little effort. If it fails the save, the creature falls prone in a coughing fit for 1d6 rounds and is helpless during that time. Furthermore, on a failed save, the subject contracts filth fever (DMG 292). Creatures able to breathe water must make the Fortitude save in order to avoid the disease, but are otherwise unaffected.