Spell Immunity, Lesser
Spell Immunity, Lesser is a D&D 3.5 spell (Abjuration) from Sc. On class lists for Cleric (Level 2), Cleric Variant (Level 2), Cloistered Cleric (Level 2). Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature
- Duration
- 10 minutes/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
Silvery motes of light begin to snow down as you complete the spell, shifting to its recipient upon your successful touch. The motes coalesce into a nimbus that contracts and holds to the subject as a silvery sheen.
This spell protects one creature from a single 1st- or 2nd-level spell. The creature effectively has unbeatable spell resistance regarding the chosen spell. Lesser spell immunity can’t protect a creature from a spell to which spell resistance doesn’t apply. This spell works against other spells, spell-like effects, and innate spell-like abilities. It does not protect against supernatural or extraordinary abilities, such as breath weapons or gaze attacks. Only a particular spell can be protected against, not a school of spells or a group of spells with similar effects; thus, a creature given immunity to inflict light wounds is still susceptible to inflict moderate wounds.
A creature can have only one lesser spell immunity or spell immunity (PH 282) in effect at a time.