Soul of Shadow

Dragon Magic (DM)Updated Supplementals (3.5)

Soul of Shadow is a D&D 3.5 spell (Transmutation) from DM. On class lists for Blackguard (Level 2), Cleric (Level 3), Cleric Variant (Level 3), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 hour; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Duration
1 hour
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

Flecks of darkness whirl in your eyes, and your shadow seems to grow and writhe, echoing darkness within you.
This spell infuses your body with energy drawn from the Negative Energy Plane.
Whenever you cast or are the target of an inflict spell, you can choose for the spell to deal a number of extra points of damage equal to twice the spell’s level.
(Only undead casters typically choose for such spells to "deal" extra damage to them).
If you cast such a spell that deals at least 10 points of damage to any one target, it also removes the fatigued condition from you (or reduces exhaustion to fatigue).
If soul of shadow and soul of anarchy are active on you at the same time, you gain damage reduction 3/good or lawful.
If soul of shadow and soul of order are active on you at the same time, you gain damage reduction 3/chaotic or good.
Soul of shadow counters and dispels soul of light, and vice versa.
Special: An evil-aligned dragon capable of casting 5th-level sorcerer spells can cast this spell as a swift action.