Snakebite

Spell Compendium (Sc)Updated Supplementals (3.5)

Snakebite is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 3), Druid Variant (Level 3), Druidic Avenger (Level 3), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Duration
1 round/level (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You cast the spell, and one of your arms turns into a venomous bright-green snake with a fanged, biting mouth that drips poison.

This spell transforms one of your arms into a poisonous serpent. As an attack action, you can strike an opponent with your snake arm by making a successful melee attack. The bite from the venomous serpent deals damage equal to 1d3 points + your Str modifier, and it carries a toxic venom that deals 2 points of Constitution damage as initial and secondary damage. Each instance of ability damage can be negated by a Fortitude save (DC equal to this spell’s DC).

You can’t hold a weapon with your transformed hand, but your other hand can be used to wield weapons or cast spells with somatic components. Attacking with the transformed hand and a weapon incurs the standard two-weapon fighting penalties (PH 160). You can be under the effect of only one snakebite spell at any given time.