Searing Light

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Searing Light is a D&D 3.5 spell (Evocation) from PH. On class lists for Cleric (Level 3), Hunter of the Dead (Level 3), Vassal of Bahamut (Level 3), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, S
Range
Medium (100 ft. + 10 ft./level)
Effect
Ray
Duration
Instantaneous
Saving Throw
None
Spell Resistance
Yes

Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light, such as a vampire, takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).