Righteous Exile

Fiendish Codex II: Tyrants of the Nine Hells (FCII)Updated Supplementals (3.5)

Righteous Exile is a D&D 3.5 spell (Abjuration) from FCII. On class lists for Cleric (Level 9), Cleric Variant (Level 9), Cloistered Cleric (Level 9). Range or area: 20 ft.; Saving throw: Will partial; Duration: Instantaneous; Casting time: 1 full round.

School
Abjuration
Casting Time
1 full round
Components
V
Range
20 ft.
Area
20 ft. radius burst centered on the caster
Effect
20d6 to all evil, if evil outsiders fail save (spell DC - creature's HD + CL) back to home plane.
Duration
Instantaneous
Saving Throw
Will partial
Spell Resistance
Yes

With a word, your body gives off an explosion of divine energy, scorching the flesh of those creatures despised by good beings.
All evil creatures in the area take 20d6 points of damage.
In addition, evil outsiders that fail a Will saving throw (DC equal to spell’s save DC – creature’s HD + your caster level) are instantly transported back to their home planes.