Revivify

Spell Compendium (Sc)Updated Supplementals (3.5)

Revivify is a D&D 3.5 spell (Conjuration (Healing)) from Sc. On class lists for Cleric (Level 5), Cleric Variant (Level 5), Cloistered Cleric (Level 5). Range or area: Touch; Saving throw: None (see text); Duration: Instantaneous; Casting time: 1 standard action.

School
Conjuration (Healing)
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One dead creature
Effect
Resurrect dead within 1 rnd, leave at -1 HP stable, cost diamond 1000gp
Duration
Instantaneous
Saving Throw
None (see text)
Spell Resistance
Yes (harmless)

The diamonds vaporize from your hand as you cast this spell, and the vapors they give off wrap around your fallen companion, dragging her soul back into her mortal form.

Revivify miraculously restores life to a recently deceased creature. However, the spell must be cast within 1 round of the victim’s death. Before the soul of the deceased has completely left the body, this spell halts its journey while repairing somewhat the damage to the body. This spell functions like raise dead (PH 268), except that the raised creature receives no level loss, no Constitution loss, and no loss of spells. The creature has -1 hit points (but is stable).

Material Component: Diamonds worth at least 1,000 gp.