Revivify

Miniatures Handbook (MH)Updated Supplementals (3.5)

Revivify is a D&D 3.5 spell (Conjuration (Healing)) from MH. On class lists for Cleric (Level 5), Healer (Level 5), Cleric Variant (Level 5), and others. Range or area: Touch; Saving throw: None (see text); Duration: Instantaneous; Casting time: 1 standard action.

School
Conjuration (Healing)
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One dead creature
Effect
Resurrect dead within 1 rnd, leave at -1 HP stable, cost diamond 1000gp
Duration
Instantaneous
Saving Throw
None (see text)
Spell Resistance
Yes (harmless)

Revivify miraculously restores life to a recently deceased creature.
However, the spell must be cast within 1 round of the victim’s death.
Before the soul of the deceased has completely left the body, this spell halts its journey while repairing somewhat the damage to the body.
This spell functions like raise dead, except that the raised creature receives no level loss, no Constitution loss, and no loss of spells.
The creature is only restored to -1 hit points (but is stable).
Material Component: Diamonds worth at least 1,000 gp.