Regenerate Circle

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (MW)Updated Supplementals (3.0)

Regenerate Circle is a D&D 3.5 spell (Conjuration (Healing)) from MW. On class lists for Druid (Level 6), Druid Variant (Level 6), Druidic Avenger (Level 6). Range or area: 20 ft.; Saving throw: Will negates (harmless); Duration: 10 rounds + 1 round/2 levels; Casting time: 1 standard action.

School
Conjuration (Healing)
Casting Time
1 standard action
Components
V, S, F
Range
20 ft.
Target
One creature/2 caster levels within 30 ft. of each other
Duration
10 rounds + 1 round/2 levels
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

This spell is the same as regenerate ring, except that it grants fast healing at the rate of 3 hit points per round.