Refreshment
Refreshment is a D&D 3.5 spell (Conjuration (Healing)) from BE. On class lists for Apostle of Peace (Level 3), Bard (Level 3), Cleric (Level 3), and others. Range or area: 20 ft.; Saving throw: Will negates (harmless); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Conjuration (Healing)
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- 20 ft.
- Area
- 20 ft. radius burst centered on the caster
- Duration
- Instantaneous
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
Refreshment channels celestial energy to remove all nonlethal damage the targets have taken, including damage from environmental conditions, starvation and thirst, and related effects as well as damage dealt by nonlethal attacks.