Ravage

Champions of Ruin (CR)Updated Forgotten Realms (3.5)

Ravage is a D&D 3.5 spell (Necromancy) from CR. On class lists for Cleric (Level 7), Cleric Variant (Level 7), Cloistered Cleric (Level 7). Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Fortitude negates; Duration: Instantaneous; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, DF
Range
Medium (100 ft. + 10 ft./level)
Area
Cylinder (10 ft. radius, 40 ft. high)
Duration
Instantaneous
Saving Throw
Fortitude negates
Spell Resistance
Yes

A terrible column of swirling black energy engulfs creatures and rips at their bodies and souls. All living creatures within the spell’s area take 1d6 points of vile damage per two caster levels (maximum 10d6). Unlike regular damage, vile damage can only be healed by magic cast within the area of a consecrate or hallow spell.