Quillfire

Spell Compendium (Sc)Updated Supplementals (3.5)

Quillfire is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 3), Druid Variant (Level 3), Druidic Avenger (Level 3). Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Duration
1 round/level
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You evoke the power of nature, and the back of your hand bristles with a spikelike growth of quills.

Your hand sprouts poisonous quills that you can use in melee or as a ranged attack.

The quills deal 1d8 points of damage. They can be thrown (range increment 10 feet). The quills are poisonous (injury DC equal DC of quillfire, 1d6 Str/1d6 Str).