Quillfire
Quillfire is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Druid (Level 3), Druid Variant (Level 3), Druidic Avenger (Level 3). Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Duration
- 1 round/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You evoke the power of nature, and the back of your hand bristles with a spikelike growth of quills.
Your hand sprouts poisonous quills that you can use in melee or as a ranged attack.
The quills deal 1d8 points of damage. They can be thrown (range increment 10 feet). The quills are poisonous (injury DC equal DC of quillfire, 1d6 Str/1d6 Str).