Quill Blast
Quill Blast is a D&D 3.5 spell (Conjuration (Creation)) from Sc. On class lists for Druid (Level 5), Druid Variant (Level 5), Druidic Avenger (Level 5). Range or area: 20 ft.; Saving throw: Reflex half (see text); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Conjuration (Creation)
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- 20 ft.
- Area
- 20 ft. radius spread centered on the caster
- Duration
- Instantaneous
- Saving Throw
- Reflex half (see text)
- Spell Resistance
- Yes
Needle-sharp quills emerge from your skin as you begin casting this spell, then fly outward in every direction when you complete the spell.
Creatures within the spread of a quill blast are hit by one or more quills, depending on their size: Tiny or smaller, 4 quills; Small, 6 quills; Medium, 8 quills; Large, 10 quills; and Huge or larger, 12 quills.
Small or larger creatures that make their saves are struck by half as many quills; Tiny or smaller creatures that make their saves avoid the quills completely.
Each quill deals 1d6 points of damage and lodges itself into the creature it hits. Lodged quills impose a noncumulative -1 penalty on attack rolls, saves, and checks. All quills can be removed safely as a standard action with a DC 20 Heal check. Otherwise, removing the quills deals an extra 1d6 points of damage.
Material Component: A porcupine quill.