Quill Blast

Spell Compendium (Sc)Updated Supplementals (3.5)

Quill Blast is a D&D 3.5 spell (Conjuration (Creation)) from Sc. On class lists for Druid (Level 5), Druid Variant (Level 5), Druidic Avenger (Level 5). Range or area: 20 ft.; Saving throw: Reflex half (see text); Duration: Instantaneous; Casting time: 1 standard action.

School
Conjuration (Creation)
Casting Time
1 standard action
Components
V, S, M
Range
20 ft.
Area
20 ft. radius spread centered on the caster
Duration
Instantaneous
Saving Throw
Reflex half (see text)
Spell Resistance
Yes

Needle-sharp quills emerge from your skin as you begin casting this spell, then fly outward in every direction when you complete the spell.

Creatures within the spread of a quill blast are hit by one or more quills, depending on their size: Tiny or smaller, 4 quills; Small, 6 quills; Medium, 8 quills; Large, 10 quills; and Huge or larger, 12 quills.

Small or larger creatures that make their saves are struck by half as many quills; Tiny or smaller creatures that make their saves avoid the quills completely.

Each quill deals 1d6 points of damage and lodges itself into the creature it hits. Lodged quills impose a noncumulative -1 penalty on attack rolls, saves, and checks. All quills can be removed safely as a standard action with a DC 20 Heal check. Otherwise, removing the quills deals an extra 1d6 points of damage.

Material Component: A porcupine quill.