Protection from Positive Energy
Protection from Positive Energy is a D&D 3.5 spell (Abjuration) from PlH. On class lists for Cleric (Level 3), Cleric Variant (Level 3), Cloistered Cleric (Level 3). Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- Undead creature
- Duration
- 10 minutes/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
The warded creature gains partial protection against positive energy effects.
Subtract 10 from the hit point damage dealt by any positive energy effect (such as a cure spell) that affects the warded creature.
Positive energy effects that don’t deal hit point damage to the target (such as turning) affect the target normally.