Protection from Positive Energy

Planar Handbook (PlH)Updated Supplementals (3.5)

Protection from Positive Energy is a D&D 3.5 spell (Abjuration) from PlH. On class lists for Cleric (Level 3), Cleric Variant (Level 3), Cloistered Cleric (Level 3). Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
Undead creature
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

The warded creature gains partial protection against positive energy effects.
Subtract 10 from the hit point damage dealt by any positive energy effect (such as a cure spell) that affects the warded creature.
Positive energy effects that don’t deal hit point damage to the target (such as turning) affect the target normally.