Primal Speed

Dragon Magic (DM)Updated Supplementals (3.5)

Primal Speed is a D&D 3.5 spell (Transmutation) from DM. On class lists for Planar Ranger (Level 4), Ranger Variant (Level 4), Consecrated Harrier (Level 4), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 day; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Duration
1 day
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

A shower of sparks, flies off your shoulders, cascading to the ground and clinging to your arms and legs.
This spell draws upon the natural reflexes of hunters and prey, giving you the ability to react to danger as more primitive beings might.
You gain a +5 resistance bonus on Reflex saves and a +10-foot enhancement bonus to all your speeds.
If primal speed is active on you at the same time as primal hunter, primal instinct, or primal senses, you gain uncanny dodge (as the barbarian class feature).
If all four of these spells are active on you at the same time, you gain improved uncanny dodge (as the barbarian class feature; your barbarian level for the purpose of being flanked equals your caster level).
Special: If you are of the dragonblood subtype (see page 4), you can cast this spell as an immediate action.