Predator's Cry
- School
- Necromancy
- Casting Time
- 1 swift action
- Components
- V
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- One animal/caster level within 60 ft. of each other
- Duration
- 1 round/level
- Saving Throw
- Will partial
- Spell Resistance
- Yes
Particularly effective against cavalry, this spell causes all affected animals to become panicked. If a panicked animal carries a rider, the rider must succeed on a DC 25 Ride check to prevent the animal from trying to flee the battlefield. If the animal successfully saves, it is instead shaken for the duration of the spell.