Power Sight

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (MW)Updated Supplementals (3.0)

Power Sight is a D&D 3.5 spell (Divination) from MW. On class lists for Druid (Level 1), Druid Variant (Level 1), Druidic Avenger (Level 1). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: Instantaneous; Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One creature
Effect
Instantaneous
Duration
Instantaneous
Saving Throw
None
Spell Resistance
No

You determine the number of Hit Dice (including those from class levels) a creature currently has. If the creature has both monster Hit Dice and class levels, power sight reveals only the total. You cannot determine what class levels a creature has, and negative levels do not count against its HD. For example, both a 10-HD creature and a 10th-level character with 4 negative levels appear as 10-HD creatures.