Persistence of the Waves

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (MW)Updated Supplementals (3.0)

Persistence of the Waves is a D&D 3.5 spell (Transmutation) from MW. On class lists for Druid (Level 2), Druid Variant (Level 2), Druidic Avenger (Level 2). Range or area: Touch; Saving throw: Will negates; Duration: 10 minutes/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, DF
Range
Touch
Target
One living creature
Duration
10 minutes/level
Saving Throw
Will negates
Spell Resistance
Yes

This spell bestows the smooth indomitability of waves crashing on a shore.
The subject gains a +4 enhancement bonus to Constitution and suffers a -2 enhancement penalty to Strength.