Nimbus of Light
Nimbus of Light is a D&D 3.5 spell (Evocation) from Sc. On class lists for Cleric (Level 1), Cleric Variant (Level 1), Cloistered Cleric (Level 1). Range or area: Personal; Saving throw: None (harmless); Duration: 1 minute/level or until discharged (D); Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Personal
- Target
- The caster
- Effect
- Shed bright light 30ft +30ft dim, Ranged Touch, 1d8+1/round max +1/CL
- Duration
- 1 minute/level or until discharged (D)
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
A glittering corona of sunlight surrounds your body at a few inches distance—until you release it as a focused blast of divine energy.
The nimbus of light around you glows like a lantern, providing bright illumination in a 30-foot radius (and shadowy illumination for an additional 30 feet) from you.
As a move action, you can coalesce the energy from a nimbus of light around your outstretched arm, and then as a standard action fling it toward a foe within 30 feet. You must succeed on a ranged touch attack with the energy to strike a target. A nimbus of light deals 1d8 points of damage +1 point per round that has elapsed since you cast the spell (maximum 1d8 + caster level). Attacking with a nimbus of light ends the spell, whether your ranged touch attack is successful or not.