Negative Energy Aura

Planar Handbook (PlH)Updated Supplementals (3.5)

Negative Energy Aura is a D&D 3.5 spell (Necromancy) from PlH. On class lists for Cleric (Level 4), Cleric Variant (Level 4), Cloistered Cleric (Level 4). Range or area: Personal; Saving throw: None; Duration: 1 round/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
All creatures within 10 ft. of the caster
Area
10 ft. radius emanation centered on the caster
Duration
1 round/level
Saving Throw
None
Spell Resistance
No

An aura of black, crackling negative energy surrounds you.
Each round on your turn, every living creature within 10 feet of you loses 2 hit points.
Undead creatures instead gain 2 hit points per round (though they can’t exceed their full normal hit points from this effect).
Characters with immunity to negative energy effects are not affected by this aura.
The negative energy aura does not affect you.