Murderous Mist
Murderous Mist is a D&D 3.5 spell (Evocation) from Mag. On class lists for Druid (Level 4), Druid Variant (Level 4), Druidic Avenger (Level 4). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Reflex half (see text); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Evocation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Area
- Cylinder (30 ft. radius spread, 20 ft. high)
- Effect
- Cloud spreads
- Duration
- 1 round/level
- Saving Throw
- Reflex half (see text)
- Spell Resistance
- Yes
You create a cloud of scalding hot steam that moves in a straight line, away from you, at a speed of 10 feet.
Anyone within the cloud suffers 2d6 points of damage and is permanently blinded.
If a creature within the area makes a successful Reflex saving throw, it takes only half damage and is not blinded.
Creatures remaining within the cloud suffer 1d6 points of damage in each subsequent round of exposure.
Creatures may attempt saving throws each round they are within the cloud to avoid its effects.
Any creature within the cloud has one-quarter concealment.
Winds do not affect the cloud’s direction or speed.
However, a moderate wind (11+ mph) disperses the cloud in 4 rounds, and a strong wind (21+) disperses it in 1 round.