Mark of the Wild
Mark of the Wild is a D&D 3.5 spell (Transmutation) from Dra. On class lists for Ranger (Level 4), Consecrated Harrier (Level 4), Planar Ranger (Level 4), and others. Range or area: Personal; Saving throw: None (harmless); Duration: See text; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Personal
- Target
- The caster
- Duration
- See text
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
Your dragonmark grows warm. Dangerous animals nearby no longer regard you as a threat.
For the duration of the spell, no animal threatens or attacks you unless you attack it first. The spell’s duration depends on the strength of your dragonmark.
| Dragonmark | Duration |
|---|---|
| Least | 1 min./level |
| Lesser | 10 min./level |
| Greater or Siberys | 1 hour/level |
If you attack any animal, the spell ends immediately.
Dragonmark: Any true or aberrant dragonmark.