Living Undeath

Miniatures Handbook (MH)Updated Supplementals (3.5)

Living Undeath is a D&D 3.5 spell (Necromancy) from MH. On class lists for Cleric (Level 2), Cleric Variant (Level 2), Cloistered Cleric (Level 2). Range or area: Touch; Saving throw: Fortitude negates (harmless); Duration: 1 minute/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, DF
Range
Touch
Target
One creature
Duration
1 minute/level
Saving Throw
Fortitude negates (harmless)
Spell Resistance
Yes (harmless)

This spell imparts a physical transformation upon the subject, not unlike the process that produces a zombie.
While the subject does not actually become undead, its vital processes are temporarily bypassed with no seeming ill effect.
The subject becomes not subject to sneak attacks and critical hits, just as undead are.
While the spell is in effect, the subject takes a -4 penalty to its Charisma score (to a minimum of 1).