Living Undeath
Living Undeath is a D&D 3.5 spell (Necromancy) from MH. On class lists for Cleric (Level 2), Cleric Variant (Level 2), Cloistered Cleric (Level 2). Range or area: Touch; Saving throw: Fortitude negates (harmless); Duration: 1 minute/level; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Touch
- Target
- One creature
- Duration
- 1 minute/level
- Saving Throw
- Fortitude negates (harmless)
- Spell Resistance
- Yes (harmless)
This spell imparts a physical transformation upon the subject, not unlike the process that produces a zombie.
While the subject does not actually become undead, its vital processes are temporarily bypassed with no seeming ill effect.
The subject becomes not subject to sneak attacks and critical hits, just as undead are.
While the spell is in effect, the subject takes a -4 penalty to its Charisma score (to a minimum of 1).