Light of Courage
Light of Courage is a D&D 3.5 spell (Abjuration) from CC. On class lists for Cleric (Level 6), Cleric Variant (Level 6), Cloistered Cleric (Level 6). Range or area: Touch; Saving throw: Will half; Duration: 1 round/level or until discharged; Casting time: 1 swift action.
- School
- Abjuration
- Casting Time
- 1 swift action
- Components
- V, S, DF
- Range
- Touch
- Target
- One holy symbol
- Duration
- 1 round/level or until discharged
- Saving Throw
- Will half
- Spell Resistance
- No
Your holy symbol is wreathed in a wrathful, iridescent glow that causes undead creatures to wither before its celestial light.
You temporarily infuse your holy symbol with divine power. If you make a turning check before the duration expires, each undead creature on which your turning check succeeds (regardless of whether they take turning damage) takes 1d8 points of damage per two caster levels you possess (maximum 10d8). The turning check need not succeed to trigger this effect.