Languor

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (MW)Updated Supplementals (3.0)

Languor is a D&D 3.5 spell (Transmutation) from MW. On class lists for Druid (Level 4), Druid Variant (Level 4), Druidic Avenger (Level 4). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates; Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Effect
Ray
Duration
1 round/level
Saving Throw
Will negates
Spell Resistance
Yes

This spell causes creatures it hits to become weak and slow.
A subject who fails a Will save is slowed as the spell and suffers a cumulative enhancement penalty to Strength equal to 1d6-1 per two caster levels (minimum additional penalty of 0, maximum of -10) each round.
If the subject’s Strength drops below 1, it is helpless.
This spell does not counter haste nor it is countered by it, but a hasted creature can be brought to normal speed by languor, and a creature affected by languor can be brought to normal speed by haste.