Invisibility to Undead

Player's Handbook 3.0 (PHB)Updated Core (3.0)

Invisibility to Undead is a D&D 3.5 spell (Abjuration) from PHB. On class lists for Cleric (Level 1), Soldier of Light (Level 1), Apostle of Peace (Level 1), and others. Range or area: Touch; Saving throw: Will negates; Duration: 10 minutes/level (D); Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S, DF
Range
Touch
Target
One creature/caster level
Duration
10 minutes/level (D)
Saving Throw
Will negates
Spell Resistance
Yes

Undead cannot perceive the warded creatures. Non-intelligent undead are automatically affected and act as though the warded creatures are not there. Intelligent undead get saving throws. If they fail, they can’t see the warded creatures. However, if they have reason to believe unseen opponents are present, they can attempt to find or strike them. If a warded character attempts to turn or command undead, touches an undead, or attacks any creature (even with a spell), the spell ends for all recipients.

Note: An intelligent undead creature gets one saving throw against the spell. It either sees all the warded creatures or none of them.