Holy Word

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Holy Word is a D&D 3.5 spell (Evocation) from PH. On class lists for Cleric (Level 7), Priest (Level 7), Cleric Variant (Level 7), and others. Range or area: 40 ft.; Saving throw: None or Will negates (see text); Duration: Instantaneous; Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V
Range
40 ft.
Target
All non-good creatures within 40 ft. of the caster
Area
40 ft. radius spread centered on the caster
Effect
Cumulative effects: nongood creature HD = CL Deafened 1d4 rnd, CL-1 Blinded 2d4 rnd, CL-5 Paralyzed 1d10 min, CL-10 Killed.
Duration
Instantaneous
Saving Throw
None or Will negates (see text)
Spell Resistance
Yes

Any nongood creature within the area that hears the holy word suffers the following ill effects.

HD Effect
Equal to caster level Deafened
Up to caster level -1 Blinded, deafened
Up to caster level -5 Paralyzed, blinded, deafened
Up to caster level -10 Killed, paralyzed, blinded, deafened

The effects are cumulative and concurrent. No saving throw is allowed against these effects.

Deafened: The creature is deafened for 1d4 rounds.

Blinded: The creature is blinded for 2d4 rounds.

Paralyzed: The creature is paralyzed and helpless for 1d10 minutes.

Killed: Living creatures die. Undead creatures are destroyed.

Furthermore, if you are on your home plane when you cast this spell, nongood extraplanar creatures within the area are instantly banished back to their home planes. Creatures so banished cannot return for at least 24 hours. This effect takes place regardless of whether the creatures hear the holy word. The banishment effect allows a Will save (at a -4 penalty) to negate.

Creatures whose HD exceed your caster level are unaffected by holy word.