Healing Sting

Magic of Faerûn (Mag)Updated Forgotten Realms (3.0)

Healing Sting is a D&D 3.5 spell (Necromancy) from Mag. On class lists for Druid (Level 3), Druid Variant (Level 3), Druidic Avenger (Level 3). Range or area: Touch; Saving throw: Fortitude negates; Duration: Instantaneous; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
The caster and one living creature
Duration
Instantaneous
Saving Throw
Fortitude negates
Spell Resistance
Yes

You inflict 1d6 points of damage +1 point/level damage to a living creature and gain an equal amount of hit points. The healing sting cannot give you more hit points than your normal total. Excess hit points are lost.

Material Component: Five dried wasp bodies.