Healing Sting
Healing Sting is a D&D 3.5 spell (Necromancy) from Mag. On class lists for Druid (Level 3), Druid Variant (Level 3), Druidic Avenger (Level 3). Range or area: Touch; Saving throw: Fortitude negates; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Touch
- Target
- The caster and one living creature
- Duration
- Instantaneous
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
You inflict 1d6 points of damage +1 point/level damage to a living creature and gain an equal amount of hit points. The healing sting cannot give you more hit points than your normal total. Excess hit points are lost.
Material Component: Five dried wasp bodies.