Halt Deathless
Halt Deathless is a D&D 3.5 spell (Necromancy) from ECS. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Will negates; Duration: 1 round/level; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Medium (100 ft. + 10 ft./level)
- Target
- Up to three deathless within 30 ft. of each other
- Duration
- 1 round/level
- Saving Throw
- Will negates
- Spell Resistance
- Yes
This spell renders up to three deathless creatures immobile. If the spell is successful, it renders the deathless paralyzed for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.