General of Undeath
General of Undeath is a D&D 3.5 spell (Necromancy) from Gh. On class lists for Cleric (Level 8), Cleric Variant (Level 8), Cloistered Cleric (Level 8). Range or area: Personal; Saving throw: None (harmless); Duration: 1 day/level; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Personal
- Target
- The caster
- Duration
- 1 day/level
- Saving Throw
- None (harmless)
- Spell Resistance
- No (harmless)
You increase the number of Hit Dice of undead that you can control.
Add your caster level x 10 to your Hit Dice limit for controlling undead.
When the duration expires, you lose control of the extra undead as if you had voluntarily relinquished control of them.
This spell first appeared in Magic of Faerûn.