Frostbite
Frostbite is a D&D 3.5 spell (Conjuration (Creation)) from Fr. On class lists for Cleric (Level 5), Disciple of Thrym (Level 5), Cleric Variant (Level 5), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude half; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Conjuration (Creation)
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature/2 caster levels within 30 ft. of each other
- Effect
- 6d6 cold + 2d4 Dex dmg.
- Duration
- Instantaneous
- Saving Throw
- Fortitude half
- Spell Resistance
- Yes
You chill the air and create a layer of frost on the skin of target creatures.
The targets are entitled to a Fortitude save; those who fail take 6d6 points of cold damage and 2d6 points of Dexterity damage.
Creatures dropping to 0 Dexterity are frozen in a layer of ice, shivering and unable to attack, move, or defend.