Fortify Cold Creatures

Frostburn (Fr)Updated Supplementals (3.5)

Fortify Cold Creatures is a D&D 3.5 spell (Transmutation) from Fr. On class lists for Cleric (Level 1), Cleric Variant (Level 1), Cloistered Cleric (Level 1). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, DF
Range
Close (25 ft. + 5 ft./2 levels)
Target
Ice and snow in the targeted area
Duration
1 round/level
Saving Throw
None
Spell Resistance
No

Creatures with the cold subtype gain a +1 sacred bonus on all attack rolls and on saving throws against fire effects.