Fortify Cold Creatures
Fortify Cold Creatures is a D&D 3.5 spell (Transmutation) from Fr. On class lists for Cleric (Level 1), Cleric Variant (Level 1), Cloistered Cleric (Level 1). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- Ice and snow in the targeted area
- Duration
- 1 round/level
- Saving Throw
- None
- Spell Resistance
- No
Creatures with the cold subtype gain a +1 sacred bonus on all attack rolls and on saving throws against fire effects.