Flash of Light
Flash of Light is a D&D 3.5 spell (Conjuration (Healing)) from MMM. On class lists for Argent Dawn Templar (Level 1), Paladin (Level 1). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will half (harmless); see text; Duration: Instantaneous; Casting time: 1 immediate action.
- School
- Conjuration (Healing)
- Casting Time
- 1 immediate action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature
- Duration
- Instantaneous
- Saving Throw
- Will half (harmless); see text
- Spell Resistance
- Yes (harmless); see text
You call upon the Light to immediately heal the wounds of an ally, curing 1 point of damage per level (maximum 5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply spell resistance, and can attempt a Will save to take half damage.