Feathers

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (MW)Updated Supplementals (3.0)

Feathers is a D&D 3.5 spell (Transmutation) from MW. On class lists for Druid (Level 4), Druid Variant (Level 4), Druidic Avenger (Level 4). Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None (see text); Duration: 1 hour/level (D); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, DF
Range
Close (25 ft. + 5 ft./2 levels)
Target
One willing creatures/caster level
Duration
1 hour/level (D)
Saving Throw
None (see text)
Spell Resistance
Yes (harmless)

This spell functions like polymorph other, except that you polymorph each subject into a feathered animal of Small size or smaller (your choice of species, but all subjects take the same form).
Any subject may choose to resume his or her normal form (as a full-round action); doing so ends the spell for that individual alone.
Otherwise, all subjects remain in the bird form until the spell expires or you dismiss it, restoring all affected creatures to normal form.